OpenArt vs Figma Weave: Where the Commercial Licence Starts
Figma Weave includes commercial rights on its free plan. OpenArt starts them at $34 a month. That single line changes which one is cheaper for client work.
OpenArt
Many image and video models behind one account, with a playground for comparing them.
- Best for
- Trying several models on the same prompt before you commit
- Weakness
- Credits go fast once you start generating video
- From
- $13/mo
- Free tier
- Daily free credits
Figma Weave
A node canvas where a whole generation workflow becomes something you can re-run.
- Best for
- Repeating the same multi-step workflow on a new product
- Weakness
- Overkill if you only ever make one-off images
- From
- $19/mo
- Free tier
- 150 credits a month
Round by round
| Criterion | Winner | Why |
|---|---|---|
| Commercial licence at no cost | Figma Weave | Included on the free plan. OpenArt starts commercial rights at Plus, $34/mo. |
| Entry price for a paid plan | OpenArt | $13/mo on an annual plan against $19. |
| Images at the entry paid tier | OpenArt | 4,000 a month against about 3,750. |
| Knowing the cost of one clip | Figma Weave | It publishes an exact generation count per model per plan. No other platform does. |
| Credit rollover | Figma Weave | Three months on Professional. OpenArt credits reset each month. |
| Consistent characters | OpenArt | About 13 on Starter, 40 on Plus, 80 on Pro. Weave publishes no equivalent. |
| Published catalogue | OpenArt | A complete model list with a description each. Weave's list leaves models out. |
| Largest credit pool | OpenArt | 106,000 credits a month on Wonder. |
| Repeating the same job | Figma Weave | A node canvas you re-run on new inputs, rather than one-off prompts. |
Both platforms put a large model catalogue behind one subscription. Nano Banana Pro, Nano Banana 2, Seedream 5, Kling, Veo and Seedance all appear on each. If you only look at models, there is little to choose between them.
Two lines in the small print separate them instead. Figma Weave includes a commercial licence on its free plan. OpenArt does not include one until its second tier, at $34 a month. And Weave is the only platform of the five on this site that publishes how many generations each plan buys, model by model.
The short version
If you are not selling the output, the answer flips. OpenArt gives you 4,000 images a month for $13 on an annual plan, which is more volume for less money than Weave’s cheapest paid tier.
What you actually pay
I read these prices off each platform’s own pricing page on 11 September 2026 and clicked every billing toggle. For context on the other pages of this site: ImagineArt was running a 50% sale on the same day, so any ImagineArt figures you see elsewhere here are promotional. Neither OpenArt nor Weave was on sale.
Weave is the new name for Weavy, and it now lives at weave.figma.com. Its annual discount is 20%, and the per-month figures below are the annual-equivalent prices as the page displayed them.
OpenArt
| Plan | Credits | Monthly | Annual |
|---|---|---|---|
| Starter | 4,000 | $14 | $13 |
| Plus | 12,000 | $34 | $27 |
| Pro | 24,000 | $56 | $44 |
| Wonder | 106,000 | $240 | $175 |
Figma Weave
| Plan | Credits | Per month, billed yearly | Year total |
|---|---|---|---|
| Free | 150 | $0 | $0 |
| Starter | 1,500 | $19 | $228 |
| Professional | 4,000 | $36 | $432 |
| Team | 4,500 per user | $48 | $576 |
The credit numbers are not the same unit. OpenArt’s credits match its image count one to one: 4,000 credits, 4,000 images. Weave says 1,500 credits is about 3,750 images, so its credits buy roughly two and a half images each.
Put that in the same terms and the entry tiers are close. OpenArt gives 4,000 images for $13 a month. Weave gives about 3,750 for $19. OpenArt is ahead on volume per dollar, but not by much.
At the top of the range OpenArt is far larger. Wonder is 106,000 credits a month. Weave’s biggest published plan is 4,500 credits per user.
The licence line
OpenArt’s Starter plan does not include commercial use rights. They start on Plus, at $34 a month. Nothing next to the $14 price says so.
Weave’s free plan includes a commercial licence along with 150 credits a month and full access to its image models. That is unusual enough to be worth repeating.
So for anyone selling client work, the comparison is $34 a month against $0. The catch on Weave’s side is that its free plan has no video models. Kling, Veo, Seedance and Runway all start at Starter, $19 a month. If your client work is images, the free plan really is the answer. If it is video, you are comparing $34 against $19.
Read either platform’s terms yourself before you invoice. I am reporting what the pricing pages say, not giving legal advice.
Cost per clip, and who tells you
Weave’s pricing page lists how many generations each plan gives you for each model. That means you can answer a question the other four platforms leave open: what does one Veo clip cost me this month? You can plan a month of work on paper before paying anything.
OpenArt does not publish a per-generation credit cost. It publishes approximate video counts per plan instead: about 50 videos on Starter, 150 on Plus, 300 on Pro and 1,300 on Wonder. Useful, but it does not tell you which model those counts assume.
Weave also rolls unused credits over for three months on Professional. OpenArt credits reset each month.
Model access
| Model | OpenArt | Figma Weave |
|---|---|---|
| Seedance 2.5 | Yes | Yes, not listed on the pricing page |
| Seedance 2.0 | Yes | Not listed |
| Seedance 1.5 Pro | Not listed | Yes |
| Kling 3.0 | Yes | Yes |
| Kling 3 Omni | Yes | Not listed |
| Veo 3.1 | Yes | Yes |
| Runway Gen-4.5 | Not listed | Yes |
| Wan 3.0 | Yes | Not listed |
| GPT Image 2.5 | Yes | Not listed |
| Nano Banana Pro | Yes | Yes |
| Seedream 5 | Yes | Yes |
| Flux 2 Pro | Not listed | Yes |
| Recraft V4 | Not listed | Yes |
| Topaz Upscale | Not listed | Yes |
| Hunyuan 3D V3 | Not listed | Yes |
OpenArt publishes the most complete catalogue of the five platforms on this site, with a description for every model. Weave publishes the most precise numbers but an incomplete list. It runs Seedance 2.5 without naming it on the pricing page, which I know because I have generated with it there.
So read every “not listed” as “the platform does not say”. Every pricing page I checked understates its own catalogue.
Weave is stronger on the tools around generation: an upscaler, 3D models and a multi-angle tool. OpenArt is stronger on newest image models, including GPT Image 2.5, and it is the only one of the two that sells trained characters.
Characters and workflows
OpenArt sells consistent characters: about 13 on Starter, 40 on Plus and 80 on Pro. You train one and it stays available across sessions. If the same face has to appear in months of output, that is the feature you want.
Weave sells workflows. Its canvas is a node graph, so a multi-step pipeline becomes something you save and re-run on the next product. The free plan allows 5 workflows and every paid plan is unlimited.
These solve different problems. One keeps a subject stable. The other keeps a process stable.
Which to choose
| If you | Pick | Why |
|---|---|---|
| Sell image work and want to spend nothing | Figma Weave | Commercial licence on the free plan |
| Want the most images per dollar | OpenArt | 4,000 a month for $13 |
| Need a real budget per clip | Figma Weave | Generation counts published per model |
| Reuse the same character for months | OpenArt | Trained characters persist |
| Re-run the same pipeline weekly | Figma Weave | Node workflows are the product |
| Need the largest credit pool | OpenArt | 106,000 a month on Wonder |
| Hate losing unused credits | Figma Weave | Three-month rollover on Professional |
| Want GPT Image 2.5 | OpenArt | Weave does not name it |
What this comparison does not cover
I generate on both, including Seedance 2.5 on Figma Weave. Every reel published on this site so far was made on ImagineArt.
The figures above come from each platform’s published pricing, plan cards and model catalogue, because those are the numbers you can check yourself. What this page does not do is run the same prompt through both and say which one renders it better.
I also have not tested how many reference images either platform will accept in one generation. Neither publishes a slot count, so that question stays open.
Questions
Is Weavy the same thing as Figma Weave?
Yes. Weavy was rebranded to Figma Weave and moved to weave.figma.com. Older articles still use the old name.
Can I really sell work made on the Weave free plan?
Weave states that the free tier includes a commercial licence. That is what its pricing page says. Read the terms yourself before you invoice a client on it.
Why is OpenArt’s real entry price $34?
Because its Starter plan at $14 does not include commercial use rights. They begin on Plus. If you never sell the output, $14 is the real price.
Which one is better for video?
Weave is easier to budget for, because it publishes how many clips each model gives you per plan. OpenArt gives you more raw volume once you are past its entry tier. Neither pricing page can tell you which one renders a clip better.
Do they use credits the same way?
Close but not identical. On OpenArt one credit is about one image. On Weave one credit is about two and a half images. Compare the image counts, not the credit numbers.