OpenArt vs Figma Weave: Where the Commercial Licence Starts

Figma Weave includes commercial rights on its free plan. OpenArt starts them at $34 a month. That single line changes which one is cheaper for client work.

OpenArt

Many image and video models behind one account, with a playground for comparing them.

Best for
Trying several models on the same prompt before you commit
Weakness
Credits go fast once you start generating video
From
$13/mo
Free tier
Daily free credits
5 of 9 rounds

Figma Weave

A node canvas where a whole generation workflow becomes something you can re-run.

Best for
Repeating the same multi-step workflow on a new product
Weakness
Overkill if you only ever make one-off images
From
$19/mo
Free tier
150 credits a month
4 of 9 rounds

Round by round

Criterion Winner Why
Commercial licence at no cost Figma Weave Included on the free plan. OpenArt starts commercial rights at Plus, $34/mo.
Entry price for a paid plan OpenArt $13/mo on an annual plan against $19.
Images at the entry paid tier OpenArt 4,000 a month against about 3,750.
Knowing the cost of one clip Figma Weave It publishes an exact generation count per model per plan. No other platform does.
Credit rollover Figma Weave Three months on Professional. OpenArt credits reset each month.
Consistent characters OpenArt About 13 on Starter, 40 on Plus, 80 on Pro. Weave publishes no equivalent.
Published catalogue OpenArt A complete model list with a description each. Weave's list leaves models out.
Largest credit pool OpenArt 106,000 credits a month on Wonder.
Repeating the same job Figma Weave A node canvas you re-run on new inputs, rather than one-off prompts.

Both platforms put a large model catalogue behind one subscription. Nano Banana Pro, Nano Banana 2, Seedream 5, Kling, Veo and Seedance all appear on each. If you only look at models, there is little to choose between them.

Two lines in the small print separate them instead. Figma Weave includes a commercial licence on its free plan. OpenArt does not include one until its second tier, at $34 a month. And Weave is the only platform of the five on this site that publishes how many generations each plan buys, model by model.

The short version

If you are not selling the output, the answer flips. OpenArt gives you 4,000 images a month for $13 on an annual plan, which is more volume for less money than Weave’s cheapest paid tier.

What you actually pay

I read these prices off each platform’s own pricing page on 11 September 2026 and clicked every billing toggle. For context on the other pages of this site: ImagineArt was running a 50% sale on the same day, so any ImagineArt figures you see elsewhere here are promotional. Neither OpenArt nor Weave was on sale.

Weave is the new name for Weavy, and it now lives at weave.figma.com. Its annual discount is 20%, and the per-month figures below are the annual-equivalent prices as the page displayed them.

OpenArt

PlanCreditsMonthlyAnnual
Starter4,000$14$13
Plus12,000$34$27
Pro24,000$56$44
Wonder106,000$240$175

Figma Weave

PlanCreditsPer month, billed yearlyYear total
Free150$0$0
Starter1,500$19$228
Professional4,000$36$432
Team4,500 per user$48$576

The credit numbers are not the same unit. OpenArt’s credits match its image count one to one: 4,000 credits, 4,000 images. Weave says 1,500 credits is about 3,750 images, so its credits buy roughly two and a half images each.

Put that in the same terms and the entry tiers are close. OpenArt gives 4,000 images for $13 a month. Weave gives about 3,750 for $19. OpenArt is ahead on volume per dollar, but not by much.

At the top of the range OpenArt is far larger. Wonder is 106,000 credits a month. Weave’s biggest published plan is 4,500 credits per user.

The licence line

OpenArt’s Starter plan does not include commercial use rights. They start on Plus, at $34 a month. Nothing next to the $14 price says so.

Weave’s free plan includes a commercial licence along with 150 credits a month and full access to its image models. That is unusual enough to be worth repeating.

So for anyone selling client work, the comparison is $34 a month against $0. The catch on Weave’s side is that its free plan has no video models. Kling, Veo, Seedance and Runway all start at Starter, $19 a month. If your client work is images, the free plan really is the answer. If it is video, you are comparing $34 against $19.

Read either platform’s terms yourself before you invoice. I am reporting what the pricing pages say, not giving legal advice.

Cost per clip, and who tells you

Weave’s pricing page lists how many generations each plan gives you for each model. That means you can answer a question the other four platforms leave open: what does one Veo clip cost me this month? You can plan a month of work on paper before paying anything.

OpenArt does not publish a per-generation credit cost. It publishes approximate video counts per plan instead: about 50 videos on Starter, 150 on Plus, 300 on Pro and 1,300 on Wonder. Useful, but it does not tell you which model those counts assume.

Weave also rolls unused credits over for three months on Professional. OpenArt credits reset each month.

Model access

ModelOpenArtFigma Weave
Seedance 2.5YesYes, not listed on the pricing page
Seedance 2.0YesNot listed
Seedance 1.5 ProNot listedYes
Kling 3.0YesYes
Kling 3 OmniYesNot listed
Veo 3.1YesYes
Runway Gen-4.5Not listedYes
Wan 3.0YesNot listed
GPT Image 2.5YesNot listed
Nano Banana ProYesYes
Seedream 5YesYes
Flux 2 ProNot listedYes
Recraft V4Not listedYes
Topaz UpscaleNot listedYes
Hunyuan 3D V3Not listedYes

OpenArt publishes the most complete catalogue of the five platforms on this site, with a description for every model. Weave publishes the most precise numbers but an incomplete list. It runs Seedance 2.5 without naming it on the pricing page, which I know because I have generated with it there.

So read every “not listed” as “the platform does not say”. Every pricing page I checked understates its own catalogue.

Weave is stronger on the tools around generation: an upscaler, 3D models and a multi-angle tool. OpenArt is stronger on newest image models, including GPT Image 2.5, and it is the only one of the two that sells trained characters.

Characters and workflows

OpenArt sells consistent characters: about 13 on Starter, 40 on Plus and 80 on Pro. You train one and it stays available across sessions. If the same face has to appear in months of output, that is the feature you want.

Weave sells workflows. Its canvas is a node graph, so a multi-step pipeline becomes something you save and re-run on the next product. The free plan allows 5 workflows and every paid plan is unlimited.

These solve different problems. One keeps a subject stable. The other keeps a process stable.

Which to choose

If youPickWhy
Sell image work and want to spend nothingFigma WeaveCommercial licence on the free plan
Want the most images per dollarOpenArt4,000 a month for $13
Need a real budget per clipFigma WeaveGeneration counts published per model
Reuse the same character for monthsOpenArtTrained characters persist
Re-run the same pipeline weeklyFigma WeaveNode workflows are the product
Need the largest credit poolOpenArt106,000 a month on Wonder
Hate losing unused creditsFigma WeaveThree-month rollover on Professional
Want GPT Image 2.5OpenArtWeave does not name it

What this comparison does not cover

I generate on both, including Seedance 2.5 on Figma Weave. Every reel published on this site so far was made on ImagineArt.

The figures above come from each platform’s published pricing, plan cards and model catalogue, because those are the numbers you can check yourself. What this page does not do is run the same prompt through both and say which one renders it better.

I also have not tested how many reference images either platform will accept in one generation. Neither publishes a slot count, so that question stays open.

Questions

Is Weavy the same thing as Figma Weave?

Yes. Weavy was rebranded to Figma Weave and moved to weave.figma.com. Older articles still use the old name.

Can I really sell work made on the Weave free plan?

Weave states that the free tier includes a commercial licence. That is what its pricing page says. Read the terms yourself before you invoice a client on it.

Why is OpenArt’s real entry price $34?

Because its Starter plan at $14 does not include commercial use rights. They begin on Plus. If you never sell the output, $14 is the real price.

Which one is better for video?

Weave is easier to budget for, because it publishes how many clips each model gives you per plan. OpenArt gives you more raw volume once you are past its entry tier. Neither pricing page can tell you which one renders a clip better.

Do they use credits the same way?

Close but not identical. On OpenArt one credit is about one image. On Weave one credit is about two and a half images. Compare the image counts, not the credit numbers.

Where a partner program exists, the links above are referral links. I earn a commission if you subscribe, at no cost to you. Each page says plainly what I tested myself and what comes from published documentation. Full disclosure.