ImagineArt vs Figma Weave: Slots or a Re-runnable Canvas

Figma Weave is the only one of the five that tells you what a single clip costs. ImagineArt is the only one that sells reference slots.

ImagineArt

Images and video in one place — generate your references and the reel without switching tabs.

Best for
Reference-based reels — character sheets and video side by side
Weakness
Fewer per-model settings than going to each platform directly
From
$9/mo
Free tier
55 credits a day
4 of 8 rounds

Figma Weave

A node canvas where a whole generation workflow becomes something you can re-run.

Best for
Repeating the same multi-step workflow on a new product
Weakness
Overkill if you only ever make one-off images
From
$19/mo
Free tier
150 credits a month
4 of 8 rounds

Round by round

Criterion Winner Why
Free tier Figma Weave 150 credits a month, about 375 images, with a commercial licence included.
Knowing the cost of one clip Figma Weave It publishes an exact generation count per model per plan. No other platform does.
Entry price for video ImagineArt $9/mo on a yearly plan against $19. Weave's free tier has no video models.
Reference slots ImagineArt 1, 5 or 30 @References by plan. Weave does not publish a slot count.
Repeating the same job Figma Weave A node canvas you re-run on new inputs, rather than one-off prompts.
Credit rollover Figma Weave Three months of rollover on Professional. ImagineArt credits reset.
Lip sync as its own tool ImagineArt Kling Avatars and Infini Talk are separate products with per-plan limits.
Billing options ImagineArt Monthly, quarterly and yearly. Weave has monthly and annual.

Both platforms put many models behind one subscription, and both run Seedance 2.5. Kling, Veo, Runway, Flux and Nano Banana appear on each. On the model list alone there is not much to choose between them.

Two things do separate them. Figma Weave publishes an exact generation count per model per plan, so you can work out what one clip costs before you pay. ImagineArt caps how many reference images a plan lets you attach, which decides whether a multi-reference prompt can run at all.

The short version

There is also a shape difference. Weave is a node canvas. You wire a pipeline once and re-run it on the next product. ImagineArt is a prompt box with a lot of models behind it. If you do the same multi-step job every week, that gap matters more than any price.

What you actually pay

I read these prices off each platform’s own pricing page on 11 September 2026 and clicked every billing toggle. ImagineArt was running a 50% sale at the time, so its lower figures are promotional and will move.

Weave is the new name for Weavy. It now lives at weave.figma.com. Its annual discount is 20%, and the per-month figures below are the annual-equivalent prices as the page displayed them.

ImagineArt

PlanCreditsMonthlyQuarterlyYearly
Basic3,000$13$11$9
Standard8,000$30$25$20
Ultimate16,000$50$41$34
Creator100,000$175

Figma Weave

PlanCreditsPer month, billed yearlyYear total
Free150$0$0
Starter1,500$19$228
Professional4,000$36$432
Team4,500 per user$48$576

The credit numbers look far apart, but they are not the same unit. Weave states that 1,500 credits is about 3,750 images or 417 seconds of video. ImagineArt states that 3,000 credits is about 600 images or 97 videos. So on images Weave buys more per credit, and on video the comparison depends on clip length.

Weave’s free tier is 150 credits a month, about 375 images, and it includes a commercial licence. That is unusual and worth saying plainly. The catch is that video models are not on Free. Kling, Veo, Seedance and Runway all start at Starter.

ImagineArt’s free tier is 55 credits a day, which resets daily.

Cost per clip is the axis nobody else publishes

Weave’s pricing page lists how many generations each plan buys, model by model. So you can answer a question the other platforms leave open: what does one Veo clip cost me this month?

ImagineArt does publish a per-generation credit cost, but only inside the app on each model card. One I recorded showed MiniMax Hailuo H3 Max at 150 credits for a clip of 5 to 15 seconds. Nothing on the public pricing page says that.

This has a practical effect. You can plan a month of Weave work on paper. With ImagineArt you have to sign up first and read the model cards.

ImagineArt publishes different numbers instead. It caps video length and resolution per plan:

PlanClip lengthResolution
Basic3 to 6 seconds768p
Standard3 to 10 secondsup to 4K
Ultimate3 to 12 secondsup to 4K
Creator3 to 12 secondsup to 4K

Weave does not publish clip length caps per plan. It publishes total seconds of video per plan, which is a different and more useful number if you are budgeting.

Reference slots

ImagineArt calls its reference slots @References and caps them per plan: 1 on Basic, 5 on Standard, 30 on Ultimate.

Seedance 2.5 itself accepts up to 30 reference images in one generation. So the Ultimate plan does not extend the model. It unlocks what the model could already do. On Basic you are paying for a model that takes 30 images and being allowed to attach one.

A prompt that holds a character sheet, a second character and a location together needs three slots before it does anything else. On a one-slot plan it will not run.

Weave does not publish a slot count. Its canvas lets you feed several image nodes into one generation node, so the limit in practice is the model’s own, not a plan cap. I have not tested where that stops.

Model access

Both run Seedance 2.5. Weave does not name it on its pricing page, but I have generated with it there, so it is available.

ModelImagineArtFigma Weave
Seedance 2.5YesYes, not listed on the pricing page
Seedance 1.5 ProYesYes
Kling 3.0YesYes
Veo 3.1YesYes
Runway Gen-4.5YesYes
Luma Ray 2YesYes
Flux 2 ProYesYes
Nano Banana ProNot listedYes
Seedream 5Not listedYes
Recraft V4Not listedYes
Topaz UpscaleNot listedYes
Hunyuan 3D V3Not listedYes
Kling Avatars 2.0 ProYesNot listed
AI music and speechYesNot listed

Two cells there need care. Weave carries Seedance 2.5 without naming it, and ImagineArt’s in-app picker carries models its pricing page never mentions. Read every “not listed” as “the platform does not say”, never as “it is not there”.

Weave is stronger on image models and on the extras around them: an upscaler, 3D generation and a multi-angle tool. ImagineArt is the only one of the two with lip sync and audio as separate products.

Which to choose

If youPickWhy
Need a real budget per clipFigma WeaveGeneration counts are published per model
Build scenes from reference imagesImagineArtUp to 30 reference slots
Want a free plan you can sell fromFigma WeaveThe free tier includes a commercial licence
Want the cheapest paid videoImagineArt$9/mo on a yearly plan
Re-run the same pipeline weeklyFigma WeaveNode workflows are the product
Need lip sync or generated audioImagineArtSeparate tools with published limits
Hate losing unused creditsFigma WeaveThree-month rollover on Professional
Want to pay quarterlyImagineArtOnly one of the two offers it

What this comparison does not cover

I have used ImagineArt for production work. Every reel on this site was made there. I have also generated on Figma Weave, including with Seedance 2.5, which is how I know it runs there.

What I have not done is run the same prompt through both and compare the output. So this page can tell you what each platform charges, what it publishes and how it is shaped. It cannot tell you which one renders a given prompt better.

I also have not tested how many reference images a Weave generation node will accept in practice. Weave publishes no slot number, and I did not push it to a limit.

Questions

Is Weavy the same thing as Figma Weave?

Yes. Weavy was rebranded to Figma Weave and moved to weave.figma.com. Older articles still use the old name.

Can I really sell work made on the Weave free plan?

Weave states that the free tier includes a commercial licence. That is what its pricing page says. Read the terms yourself before you invoice a client on it.

Why does Weave look cheaper per image?

Because its credits buy more per unit. Weave quotes 1,500 credits as about 3,750 images. ImagineArt quotes 3,000 credits as about 600 images. Compare the image counts, not the credit numbers.

Which is better for video?

Weave is easier to budget for, because it tells you how many clips each model gives you. ImagineArt gives you clip length and resolution caps per plan instead. Easier to budget for is a different thing from better output, and neither page can settle that.

Where a partner program exists, the links above are referral links. I earn a commission if you subscribe, at no cost to you. Each page says plainly what I tested myself and what comes from published documentation. Full disclosure.