ImagineArt vs Figma Weave: Slots or a Re-runnable Canvas
Figma Weave is the only one of the five that tells you what a single clip costs. ImagineArt is the only one that sells reference slots.
ImagineArt
Images and video in one place — generate your references and the reel without switching tabs.
- Best for
- Reference-based reels — character sheets and video side by side
- Weakness
- Fewer per-model settings than going to each platform directly
- From
- $9/mo
- Free tier
- 55 credits a day
Figma Weave
A node canvas where a whole generation workflow becomes something you can re-run.
- Best for
- Repeating the same multi-step workflow on a new product
- Weakness
- Overkill if you only ever make one-off images
- From
- $19/mo
- Free tier
- 150 credits a month
Round by round
| Criterion | Winner | Why |
|---|---|---|
| Free tier | Figma Weave | 150 credits a month, about 375 images, with a commercial licence included. |
| Knowing the cost of one clip | Figma Weave | It publishes an exact generation count per model per plan. No other platform does. |
| Entry price for video | ImagineArt | $9/mo on a yearly plan against $19. Weave's free tier has no video models. |
| Reference slots | ImagineArt | 1, 5 or 30 @References by plan. Weave does not publish a slot count. |
| Repeating the same job | Figma Weave | A node canvas you re-run on new inputs, rather than one-off prompts. |
| Credit rollover | Figma Weave | Three months of rollover on Professional. ImagineArt credits reset. |
| Lip sync as its own tool | ImagineArt | Kling Avatars and Infini Talk are separate products with per-plan limits. |
| Billing options | ImagineArt | Monthly, quarterly and yearly. Weave has monthly and annual. |
Both platforms put many models behind one subscription, and both run Seedance 2.5. Kling, Veo, Runway, Flux and Nano Banana appear on each. On the model list alone there is not much to choose between them.
Two things do separate them. Figma Weave publishes an exact generation count per model per plan, so you can work out what one clip costs before you pay. ImagineArt caps how many reference images a plan lets you attach, which decides whether a multi-reference prompt can run at all.
The short version
There is also a shape difference. Weave is a node canvas. You wire a pipeline once and re-run it on the next product. ImagineArt is a prompt box with a lot of models behind it. If you do the same multi-step job every week, that gap matters more than any price.
What you actually pay
I read these prices off each platform’s own pricing page on 11 September 2026 and clicked every billing toggle. ImagineArt was running a 50% sale at the time, so its lower figures are promotional and will move.
Weave is the new name for Weavy. It now lives at weave.figma.com. Its annual discount is 20%, and the per-month figures below are the annual-equivalent prices as the page displayed them.
ImagineArt
| Plan | Credits | Monthly | Quarterly | Yearly |
|---|---|---|---|---|
| Basic | 3,000 | $13 | $11 | $9 |
| Standard | 8,000 | $30 | $25 | $20 |
| Ultimate | 16,000 | $50 | $41 | $34 |
| Creator | 100,000 | — | — | $175 |
Figma Weave
| Plan | Credits | Per month, billed yearly | Year total |
|---|---|---|---|
| Free | 150 | $0 | $0 |
| Starter | 1,500 | $19 | $228 |
| Professional | 4,000 | $36 | $432 |
| Team | 4,500 per user | $48 | $576 |
The credit numbers look far apart, but they are not the same unit. Weave states that 1,500 credits is about 3,750 images or 417 seconds of video. ImagineArt states that 3,000 credits is about 600 images or 97 videos. So on images Weave buys more per credit, and on video the comparison depends on clip length.
Weave’s free tier is 150 credits a month, about 375 images, and it includes a commercial licence. That is unusual and worth saying plainly. The catch is that video models are not on Free. Kling, Veo, Seedance and Runway all start at Starter.
ImagineArt’s free tier is 55 credits a day, which resets daily.
Cost per clip is the axis nobody else publishes
Weave’s pricing page lists how many generations each plan buys, model by model. So you can answer a question the other platforms leave open: what does one Veo clip cost me this month?
ImagineArt does publish a per-generation credit cost, but only inside the app on each model card. One I recorded showed MiniMax Hailuo H3 Max at 150 credits for a clip of 5 to 15 seconds. Nothing on the public pricing page says that.
This has a practical effect. You can plan a month of Weave work on paper. With ImagineArt you have to sign up first and read the model cards.
ImagineArt publishes different numbers instead. It caps video length and resolution per plan:
| Plan | Clip length | Resolution |
|---|---|---|
| Basic | 3 to 6 seconds | 768p |
| Standard | 3 to 10 seconds | up to 4K |
| Ultimate | 3 to 12 seconds | up to 4K |
| Creator | 3 to 12 seconds | up to 4K |
Weave does not publish clip length caps per plan. It publishes total seconds of video per plan, which is a different and more useful number if you are budgeting.
Reference slots
ImagineArt calls its reference slots @References and caps them per plan: 1 on Basic, 5 on Standard, 30 on Ultimate.
Seedance 2.5 itself accepts up to 30 reference images in one generation. So the Ultimate plan does not extend the model. It unlocks what the model could already do. On Basic you are paying for a model that takes 30 images and being allowed to attach one.
A prompt that holds a character sheet, a second character and a location together needs three slots before it does anything else. On a one-slot plan it will not run.
Weave does not publish a slot count. Its canvas lets you feed several image nodes into one generation node, so the limit in practice is the model’s own, not a plan cap. I have not tested where that stops.
Model access
Both run Seedance 2.5. Weave does not name it on its pricing page, but I have generated with it there, so it is available.
| Model | ImagineArt | Figma Weave |
|---|---|---|
| Seedance 2.5 | Yes | Yes, not listed on the pricing page |
| Seedance 1.5 Pro | Yes | Yes |
| Kling 3.0 | Yes | Yes |
| Veo 3.1 | Yes | Yes |
| Runway Gen-4.5 | Yes | Yes |
| Luma Ray 2 | Yes | Yes |
| Flux 2 Pro | Yes | Yes |
| Nano Banana Pro | Not listed | Yes |
| Seedream 5 | Not listed | Yes |
| Recraft V4 | Not listed | Yes |
| Topaz Upscale | Not listed | Yes |
| Hunyuan 3D V3 | Not listed | Yes |
| Kling Avatars 2.0 Pro | Yes | Not listed |
| AI music and speech | Yes | Not listed |
Two cells there need care. Weave carries Seedance 2.5 without naming it, and ImagineArt’s in-app picker carries models its pricing page never mentions. Read every “not listed” as “the platform does not say”, never as “it is not there”.
Weave is stronger on image models and on the extras around them: an upscaler, 3D generation and a multi-angle tool. ImagineArt is the only one of the two with lip sync and audio as separate products.
Which to choose
| If you | Pick | Why |
|---|---|---|
| Need a real budget per clip | Figma Weave | Generation counts are published per model |
| Build scenes from reference images | ImagineArt | Up to 30 reference slots |
| Want a free plan you can sell from | Figma Weave | The free tier includes a commercial licence |
| Want the cheapest paid video | ImagineArt | $9/mo on a yearly plan |
| Re-run the same pipeline weekly | Figma Weave | Node workflows are the product |
| Need lip sync or generated audio | ImagineArt | Separate tools with published limits |
| Hate losing unused credits | Figma Weave | Three-month rollover on Professional |
| Want to pay quarterly | ImagineArt | Only one of the two offers it |
What this comparison does not cover
I have used ImagineArt for production work. Every reel on this site was made there. I have also generated on Figma Weave, including with Seedance 2.5, which is how I know it runs there.
What I have not done is run the same prompt through both and compare the output. So this page can tell you what each platform charges, what it publishes and how it is shaped. It cannot tell you which one renders a given prompt better.
I also have not tested how many reference images a Weave generation node will accept in practice. Weave publishes no slot number, and I did not push it to a limit.
Questions
Is Weavy the same thing as Figma Weave?
Yes. Weavy was rebranded to Figma Weave and moved to weave.figma.com. Older articles still use the old name.
Can I really sell work made on the Weave free plan?
Weave states that the free tier includes a commercial licence. That is what its pricing page says. Read the terms yourself before you invoice a client on it.
Why does Weave look cheaper per image?
Because its credits buy more per unit. Weave quotes 1,500 credits as about 3,750 images. ImagineArt quotes 3,000 credits as about 600 images. Compare the image counts, not the credit numbers.
Which is better for video?
Weave is easier to budget for, because it tells you how many clips each model gives you. ImagineArt gives you clip length and resolution caps per plan instead. Easier to budget for is a different thing from better output, and neither page can settle that.